This is my graduation project : a stylized puzzle game prototype developed in Unity.
Inspired by the contemplative atmosphere of RiME and Journey, the game takes place in a dreamlike world.
As the culmination of three years of study, I handled the entire production pipeline: 3D modeling, art direction, level and game design, character rigging and animation, and shader creation.
The project received a special mention for its overall execution.
Music credits : Birocratic - Ergo
This is the trailer and some breakdown